﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameLib.Main;
using GameLib.Utils;
using GameLib.Gameplay.Global;

namespace Sandbox.Main
{
/*
	public class GameWorld : World
	{
		public GameWorld()
		{
		}
		public override void Initialize()
		{
			base.Initialize();
			LoadData();
		}

		public void LoadData()
		{
			GenericSerializer.Load("Content/Data/Map/TerrainDefines.xml", Terrains);
		}
	}
*/
}
